Microsoft DirectSR is an DirectX API for super resolution that will support DLSS, FSR and XeSS Microsoft is slowly lifting the lid on the upcoming Super Resolution feature for DirectX. Perhaps to avoid further confusion before the grand reveal of DirectSR, Microsoft has made clear in a new blog post that DirectSR is not a new super resolution technology. This is an API for game developers that will streamline integration of existing and future super resolution technologies seamlessly. The DirectSR was developed with the help of major GPU vendors like NVIDIA and AMD, who will also be presenting the technology…
Keep on reading: DirectSR is not replacing existing upscalers, it’s an API for multi-vendor super resolution Microsoft DirectSR is an DirectX API for super resolution that will support DLSS, FSR and XeSS Microsoft is slowly lifting the lid on the upcoming Super Resolution feature for DirectX. Perhaps to avoid further confusion before the grand reveal of DirectSR, Microsoft has made clear in a new blog post that DirectSR is not a new super resolution technology. This is an API for game developers that will streamline integration of existing and future super resolution technologies seamlessly. The DirectSR was developed with the help of major GPU vendors like NVIDIA and AMD, who will also be presenting the technology…Keep on reading: DirectSR is not replacing existing upscalers, it’s an API for multi-vendor super resolution Read More VideoCardz.com