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Most Dungeons & Dragons games over the years have put you in the shoes of an adventurer who sets out to explore a fantasy world, defeat dangerous monsters, and bask in the riches you’re rewarded. But what about the people those adventurers interact with during their journey? In Dungeons & Dragons: Long Rest Tavern, you’ll have the chance to experience a very different side of D&D, running an inn full of weary travelers who just want a nap and some beer.
Developed by Homo Ludens and set in a section of Faerûn known as the Dalelands, Long Rest Tavern (a play on the “long rest” mechanic in D&D) will let you grow your humble, small tavern into a formidable operation, with adventurers making use of your new recipes to enhance their abilities. You’ll also have to deal with a rival innkeeper looking to stifle your business, so success is far from guaranteed.
We get a quick look at gameplay in the official reveal trailer, showing a Sims-like interface for building out the tavern. You’ll be able to hire staff, each with their own specialties, strengths, and weaknesses, and you can assign challenges to the adventurers who stay at the inn. Dice will factor into this part of the experience, much like they do for so many elements of traditional D&D.
To be honest, the quick reveal trailer for Long Rest Tavern made a better first impression on me than the Warlock gameplay trailer shown during Gamescom Opening Night Live. It’s too early to make any judgments, but it certainly looks like a novel and creative way to experience D&D.
Dungeons & Dragons: Long Rest Tavern will be available in 2027 on PC.
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[[{“value”:”Most Dungeons & Dragons games over the years have put you in the shoes of an adventurer who sets out to explore a fantasy world, defeat dangerous monsters, and bask in the riches you’re rewarded. But what about the people those adventurers interact with during their journey? In Dungeons & Dragons: Long Rest Tavern, you’ll have the chance to experience a very different side of D&D, running an inn full of weary travelers who just want a nap and some beer.
Developed by Homo Ludens and set in a section of Faerûn known as the Dalelands, Long Rest Tavern (a play on the “long rest” mechanic in D&D) will let you grow your humble, small tavern into a formidable operation, with adventurers making use of your new recipes to enhance their abilities. You’ll also have to deal with a rival innkeeper looking to stifle your business, so success is far from guaranteed.
We get a quick look at gameplay in the official reveal trailer, showing a Sims-like interface for building out the tavern. You’ll be able to hire staff, each with their own specialties, strengths, and weaknesses, and you can assign challenges to the adventurers who stay at the inn. Dice will factor into this part of the experience, much like they do for so many elements of traditional D&D.
To be honest, the quick reveal trailer for Long Rest Tavern made a better first impression on me than the Warlock gameplay trailer shown during Gamescom Opening Night Live. It’s too early to make any judgments, but it certainly looks like a novel and creative way to experience D&D.
Dungeons & Dragons: Long Rest Tavern will be available in 2027 on PC.”}]] Read More GameSpot – All Content
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