Gears Of War: E-Day Roadmap After Launch Is Starting To Take Shape
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Gears of War: E-Day looks like it’ll be a dark and brutal prequel to the mainline games, but what lies beyond the campaign? Like other games in the series, multiplayer modes will carry Gears of War: E-Day after you’ve wrapped up a tour of the Emergence Day battlefields, and the game’s developer, The Coalition, has some big plans for how it wants to support its various online modes after launch.

While it hasn’t gone into too much detail yet, The Coalition has confirmed that a seasonal roadmap will be revealed closer to launch. One part of the multiplayer suite that is getting a lot of attention is Horde Siege, The Coalition’s new spin on classic Horde mode action.

This is where teams will take on waves of Locust forces, with up to 12 players split across three squads pursuing objectives. According to the developers, Horde Siege will be updated with new classes, maps, missions, modifiers, and seasonal content, such as limited-time events like Trick or Treat mode during the Halloween Event, as part of the broader post-launch plans for Gears of War: E-Day.

Gears of War: E-Day cosmetics and customization items

Customizing the look of your Gear will be a big part of the multiplayer experience, and The Coalition says that players can unlock a selection of “gritty and imaginative designs” just by playing the game. While some content will require you to spend the premium in-game currency, Iron, to unlock new character and weapon skins, The Coalition says these will be limited in number.

“Our legendary skins are a bit more over the top, celebrating gritty and imaginative designs inspired by the vibes of our brand,” senior production manager Noah Benesch said during an E-Day multiplayer deep-dive. “When it comes to collecting and growing your own collection of customization items in E-Day, we’ve taken a more old-school inspired approach. That means nearly every single piece of customization in E-Day can be earned by just playing the game. You’ll unlock new items through completing seasonal and event challenges, unlocking achievements, and by earning medals from our Classic Medal System.”

“Everything else can be obtained by completing matches and earning coins, which unlock items in the Barracks. We’ll have a few things that are pay-only, but they’re limited to our Premium Edition items and charity or partner content like the Ride the Lightning Weapon Skin set we’ve created in partnership with Metallica. Every season will grow our lineup of Cog and Locust characters, as well as adding new weapon skins, poses, customization elements, challenges, medals, and events. All of this is to say there’s no battle pass. No pay-to-win. No bulls**t.”

Here’s the full list of items that can be earned in the game:

  • Character skins
  • Weapon skin sets
  • Poses
  • Banners
  • Emblems
  • Icons
  • Titles
  • Menu music

Gears of War: E-Day multiplayer modes

As for the multiplayer modes, Gears of War: E-Day will include several options at launch. All Versus modes are 4v4 by design, with no weapon mods active so the playing field remains balanced.

Team Deathmatch

In E-Day, Team Deathmatch has been improved with a dynamic respawn system to move spawn locations closer to where fights are playing out. Like previous iterations of the mode, it’s focused on eliminating the pool of lives that the opposing team has, instead of chasing scores.  

Conquest

King of the Hill with a Gears twist, Conquest is all about occupying and defending specified zones around the map.

Demolition

In Demolition, teams battle to take control of a bomb. They then need to deliver and plant it at one of two enemy bomb sites, while the opposition works to stop them.

Crucible

In Crucible, teams battle to claim a Power Core and then keep control of it within a designated zone. As the round progresses, the zone will move and shrink while teams fight for dominance. The good news for holders of the Power Core is that they can use it offensively, as it holds an electrical charge that can blast the enemy’s flesh right off their surprised bones.

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 [[{“value”:”Gears of War: E-Day looks like it’ll be a dark and brutal prequel to the mainline games, but what lies beyond the campaign? Like other games in the series, multiplayer modes will carry Gears of War: E-Day after you’ve wrapped up a tour of the Emergence Day battlefields, and the game’s developer, The Coalition, has some big plans for how it wants to support its various online modes after launch.

While it hasn’t gone into too much detail yet, The Coalition has confirmed that a seasonal roadmap will be revealed closer to launch. One part of the multiplayer suite that is getting a lot of attention is Horde Siege, The Coalition’s new spin on classic Horde mode action.

This is where teams will take on waves of Locust forces, with up to 12 players split across three squads pursuing objectives. According to the developers, Horde Siege will be updated with new classes, maps, missions, modifiers, and seasonal content, such as limited-time events like Trick or Treat mode during the Halloween Event, as part of the broader post-launch plans for Gears of War: E-Day.

Gears of War: E-Day cosmetics and customization items

Customizing the look of your Gear will be a big part of the multiplayer experience, and The Coalition says that players can unlock a selection of “gritty and imaginative designs” just by playing the game. While some content will require you to spend the premium in-game currency, Iron, to unlock new character and weapon skins, The Coalition says these will be limited in number.

“Our legendary skins are a bit more over the top, celebrating gritty and imaginative designs inspired by the vibes of our brand,” senior production manager Noah Benesch said during an E-Day multiplayer deep-dive. “When it comes to collecting and growing your own collection of customization items in E-Day, we’ve taken a more old-school inspired approach. That means nearly every single piece of customization in E-Day can be earned by just playing the game. You’ll unlock new items through completing seasonal and event challenges, unlocking achievements, and by earning medals from our Classic Medal System.”

“Everything else can be obtained by completing matches and earning coins, which unlock items in the Barracks. We’ll have a few things that are pay-only, but they’re limited to our Premium Edition items and charity or partner content like the Ride the Lightning Weapon Skin set we’ve created in partnership with Metallica. Every season will grow our lineup of Cog and Locust characters, as well as adding new weapon skins, poses, customization elements, challenges, medals, and events. All of this is to say there’s no battle pass. No pay-to-win. No bulls**t.”

Here’s the full list of items that can be earned in the game:

Character skins

Weapon skin sets

Poses

Banners

Emblems

Icons

Titles

Menu music

Gears of War: E-Day multiplayer modes

As for the multiplayer modes, Gears of War: E-Day will include several options at launch. All Versus modes are 4v4 by design, with no weapon mods active so the playing field remains balanced.

Team Deathmatch

In E-Day, Team Deathmatch has been improved with a dynamic respawn system to move spawn locations closer to where fights are playing out. Like previous iterations of the mode, it’s focused on eliminating the pool of lives that the opposing team has, instead of chasing scores.  

Conquest

King of the Hill with a Gears twist, Conquest is all about occupying and defending specified zones around the map.

Demolition

In Demolition, teams battle to take control of a bomb. They then need to deliver and plant it at one of two enemy bomb sites, while the opposition works to stop them.

Crucible

In Crucible, teams battle to claim a Power Core and then keep control of it within a designated zone. As the round progresses, the zone will move and shrink while teams fight for dominance. The good news for holders of the Power Core is that they can use it offensively, as it holds an electrical charge that can blast the enemy’s flesh right off their surprised bones.”}]] Read More GameSpot – All Content 

#game #gaming

By ali

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